Free Webinar: Designing for Mobile Learning: A Crash Course
There are significant differences between designing for mLearning and for eLearning, but many instructional designers are unaware of what those differences are, let alone how to approach design for mobile devices. So where do you start?In this free webinar, Designing for Mobile Learning: A Crash Course, you will experiment with online tools that can help you practice better mLearning design. Not only will you explore (conceptually) how to approach mLearning design, but you will also learn about a variety of tools that can support you in each step of an mLearning-design workflow.Join Sarah Gilbert on April 23 at 10:00 AM PT as she discusses:
Learn more or register now at: http://bit.ly/1lEbh5S This event is open to the public, so please share this link with your colleagues!
The Subsumption Learning Theory was developed in 1963 by the American psychologist David Ausubel. The theory focuses on how individuals acquire and learn large chunks of information through visual means or text materials.
In this article, I'll share 7 top tips that will help you to successfully repurpose you eLearning course’s content for your mobile learning course, so that you can develop a mobile learning strategy that requires minimal resources and offers maximum benefit to your learners.
“You have to learn the rules of the game. And then you have to play better than anyone else.” - Albert Einstein
So it’s all about the game. We have been gaming since childhood, with scrabble, cop-thief, monopoly etc, and that’s how we have learnt the basic concepts of life. And now based on the similar notion, the new management fad co-relates GAMIFICATION and HR. Yes, you read it right!
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