Published in Concepts
As a millennial, I feel like we already have a bad reputation before even entering the workforce. People think that we’re lazy, have no attention span, spend all day on social media and that we don’t respect the workplace. Now I can’t speak for my whole generation but I know from my experiences with my peers that we’re multi-taskers, self-learners, resourceful, very comfortable with technology and we’re just as dedicated to adding value to the workplace as any generation before us.
Published in General
Want to get started yourself with gamification of learning?
Wednesday, 20 March 2013 18:45

Gamify the Classroom

Published in Concepts
Recently, there has been a surge in “gamifying” education, or presenting content in a game-like context to motivate learners to engage with the material. Is this a fad, or a natural evolution in educating the next generation of students?
Published in General
Social/Informal Learning, Mobile Learning, Video – these three items have been “hot” for several years now, both in education and the corporate sector.  Many are excited about them but the adoption of them has been slower than predicted.  Barriers include cost, technology issues still not resolved, confusion about the differences between formal and informal learning, design factors, cultural factors, concerns about security, etc.
Tuesday, 04 December 2012 20:42

7 tips for a Game-Based Learning success

Published in Concepts
Are you thinking of using games as a new way to develop eLearning content? Are you thinking of applying the theory of gaming in eLearning but you do not know how to? In the following post I will give you 7 tips to succeed with your Game-Based Learning.