The very first thing you need to do is figure out if you're an Instructional Designer or an Instructional Developer. Unfortunately, several companies believe that Instructional Designers can do both, but they truly can't. They may know how to use the software but the truth is they're really designers. Once you determine your role, the next thing is to make sure the storyboard is created. This gives you the ability to think outside the box. The designer can give their input into the storyboard such as "adding interactivity" or "assessment", but the true work comes from your development skills and your passion for the art of eLearning. Once you have received the storyboard, make sure the following items are addressed by the designer before the stakeholder signs off:
1. Document formatted according to template.
2. Grammatically reviewed.
3. Objectives listed.
4. Graphics included.
5. Graphics in correct format.
6. Knowledge checks, minimum 3 questions.
7. Knowledge checks with answers and feedback for all answers.
8. Knowledge checks provided as typed "text" in storyboard format, not as images.
9. Assessment, indicate whether SCORM tracking will be necessary.
10. Assessment questions with answers and feedback for all answers.
11. Assessment provided as typed "text" in storyboard format, not as images.
12. Facilitator Guides.
13. Narration text clearly identified.
14. Separation of content text for narration and text for slide.
15. Images for development of module, required images for content message.
16. Description of desired images for message conveyance. Screenshots.
17. Clear description of where screenshots will be used in the module.
18. Audio file, if this storyboard includes a call, or audio interactivity. Clear description for audio file placement. If the audio file requires dividing into sections, provide:
a) Section titles, and how it is to be used
b) Exact section length, exact start and end point of each.
c) Section in minutes or seconds, using window media player.
d) Available PowerPoint presentation for topic.
Once the items above have been addressed and checked off, the development can start. Once you have completed your work, make sure a second and third set of eyes quality review your work and make sure all items within the course, such as layers, timing, buttons etc., function correctly.