eLearning Games

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ITyStudio: A Game-Based Learning Platform To Create eLearning Games

ITyStudio: A Game-Based Learning Platform To Create eLearning Games

When speaking to our leads, we often hear the same painful problem from Training Managers: «Only 10% of our workforce completed the training they are supposed to take on the Learning Management System». Then, they all pretty much have the same explanations: «The completion is low because the content is not engaging». Consequently, they are all coming to us, like a starving crowd, begging for a game-based learning platform that could fix their problem. However, even if there are some game-based learning platforms out there, they remain tools. There is no «easy button», and a game-based learning platform is not a cure-all for boring content or bad learning design.

10 Tips To Create Learning Simulations For Non-Game Designers

10 Tips To Create Learning Simulations For Non-Game Designers

At the first glance, creating learning simulations seems really appealing: This is about catching most of learners’ attention, this is about interactivity, this is about new trends… Everything is like a fairy tale until… You actually try to make one! Creating the graphical environment (setting up your backgrounds, your characters), as well as creating your pedagogical structure (choosing evaluation criteria and feedbacks), to finally put every single piece of the puzzle altogether, usually asks a lot of effort, whether it is from you web design team, developers team, eLearning trainers, etc. And you end up finishing this tedious task with a lot of pain. And sometimes, the worst case scenario: The outcome isn’t that good! Your learners don’t really identify themselves to the training; there are bugs here and there in the learning simulations. Anyway, if you have always been dreaming about creating engaging learning simulations, but felt overwhelmed with all the technical stuff, you should read this article.

How To Build Powerful Serious Games: The ITyStudio Case

How To Build Powerful Serious Games: The ITyStudio Case

Training programs that shift from text-based eLearning to “Learning by doing” is a dream come true for employers / trainers who are frustrated with underperforming employees. How do we engage employees in serious games? Simple. A storyline with characters, combined with a great authoring tool!

7 Tips To Use Puzzle Games In eLearning

7 Tips To Use Puzzle Games In eLearning

Puzzles bring out the curiosity and fascination in all of us, which makes them an ideal match for eLearning experiences. In this article, I’ll share how you can incorporate puzzle games into your eLearning course in order to boost emotional connectivity and engage your audience.

Game-Based Learning: What Do Gamers Expect Of eLearning?

Game-Based Learning: What Do Gamers Expect Of eLearning?

The reason that many people will draw on the conclusion that eLearning is often unappealing or unengaging is that the audience will predominantly be those who enjoy video games as a hobby. Most eLearning itself with its interactive and participative content does carry a lot of similarities with video games, so parallels will often be drawn between the two. In this article I will share what gamers expect of eLearning, so that you will be able to know what you should be mindful of when creating game-based learning experiences.

An Introduction To Multi-Device eLearning Games

An Introduction To Multi-Device eLearning Games

eLearning games are a great way to boost engagement with your learners, but with the growing need for multi-device friendly courses, how can you make sure your eLearning games are accessible for everyone? This introduction gives you the best options for developing gamification elements and eLearning games which work on any device.

Gamification And Game Based Learning: Yes, They Are Different!

Gamification And Game Based Learning: Yes, They Are Different!

Gamification and game based Learning (GBL) are both very popular trends in corporate learning now. The benefits of games are evident in training and learning; not only at the K-12 level, but in corporate circles as well. But both terms, gamification and game based Learning, cannot be used interchangeably. They’re not the same thing and it is important to realize the difference.

Simulations And Games: Making Learning Fun!

Simulations And Games: Making Learning Fun!

Regardless of our age, playing with simulators (e.g. stock market investment, driving or flight simulators) and games (Starcraft, Hearts of Iron, World of Warcraft) always puts us on the path to learning and experiencing new things. That is because if our objective is to “win” the game, then we need to explore and learn the “system” in order to beat it. That is exactly what Game-Based Learning (GBL) is all about. In this article I will cover the types of game-based learning as well as the benefits of simulations and games. In addition, I will mention some of the tools that can be used to build eLearning games and simulations. Lastly, I will discuss how you can incorporate “gamification” into your eLearning content.

Learnification Of Gaming

Learnification Of Gaming

Gamification of learning is a well known concept; we use artifacts known from games to motivate people to learn. In this article I would like to discuss a contradictory idea: Learnification of gaming. Thinking about it I am wondering how we can better use games for by-the-way learning.