Creating a Winner eLearning Gamification Strategy

Creating A Winning eLearning Gamification Strategy

Date June 23 2020
Duration 60 Minutes
Even if gamification implies engaging games for your learners, you should not take it lightly. It needs a lot of work to develop a winning eLearning gamification strategy. Dr. Jerry Zandstra, Lonna Jobson, and Ryan Klotz of Inno-Versity have a lot experience in gamification. Join them in this session and learn everything you need to know! The event is sponsored by eLearning Industry.
Speaker Dr. Jerry Zandstra, Lonna Jobson & Ryan Klotz
Dr. Jerry Zandstra: As Chief Strategy Officer, Dr. Jerry Zandstra is responsible for creating the strategic vision for Inno-Versity and its clients. His mission is to find innovative ways to serve clients and help people learn. Prior to co-founding Inno-Versity, Dr. Zandstra held a position at a national economics think tank. He has a Bachelor’s degree in Psychology and a ThM from Calvin College. He also obtained his DMin from Trinity University and holds a Ph.D. in Public Administration from Western Michigan University. Lonna Jobson: As Inno-Versity's Team Lead Instructional Designer and Continuous Improvement Leader, Lonna designs creative and engaging learning activities and incorporates lean principles into their project management process. She has a high degree of knowledge in learning theory and has developed a specialty in game theory application within learning. Lonna has a degree in Psychology from Cornerstone University and a Master’s certificate in Instructional Design from the University of Wisconsin, Stout. Ryan Klotz: As the Creative Director at Inno-Versity, Ryan excels at producing beautiful products while holding teams accountable to their deadlines. His artistic talents lend themselves well to the aesthetics that help engage learners. He has worked on projects for some of the largest companies globally and he has developed a specialty in applying innovative technology, such as Virtual and Augmented Reality, to learning programs. Ryan holds a Bachelor’s degree in Fine Arts with a specialty in painting from Kendall College of Art and Design.
by Creating a Winner eLearning Gamification Strategy Presented by Creating a Winner eLearning Gamification Strategy

Creating A Winning eLearning Gamification Strategy

Your eLearning gamification strategy matters! In this webinar, we'll discuss the benefits and critical components of applying game theory in digital learning. Learn how to create a learning experience in which users have increased knowledge retention. We will also spend some time talking about two specific case studies of implementing a successful eLearning gamification strategy.

Properly implemented gamification entices, motivates, challenges, and empowers learners so that they willingly achieve higher objectives. Gamification is more than entertainment, and although games need to be fun, they lead to deeper engagement, better retention, and changes in behavior. Learners explore concepts, make strategic decisions, receive immediate feedback, and re-engage after unsuccessful attempts.

During this session, you will learn:

  • The key components of building games inside every learning asset
  • The basics of creating a true game
  • How game theory was applied in two specific examples: cybersecurity training and an active shooter Virtual Reality simulation
Gamification changes learning into an adventure and a challenge by empowering learners. Learn how to harness a learner’s natural curiosity, sense of ownership, drive to success, and desire to relate.
  • Hardware: Windows (1.4 GHz Intel Pentium 4 or faster/equivalent) or Mac (1.83 GHz Intel Core Duo or faster) and 512 MB of RAM (1 GB recommended)
  • Operating system: Windows 10, 8.1 (32-bit/64-bit), Windows 7 (32-bit/64-bit) or Mac OS X 10.9, 10.10, 10.11, and 10.12
  • Web browser: Microsoft Internet Explorer 9 or later, Microsoft Edge, Mozilla Firefox, Apple Safari and Google Chrome
  • Internet connection: Broadband (1 Mbps+) recommended
  • Software: Web browser plugin (will be prompted to install)