Psst...Have you heard the "dirty secret" of the online education industry? Here it is... Only 3% of people ever open, complete or get results from the online trainings and courses they buy.
This means a whopping 97% of people aren't getting the results you've promised them, which means they'll never buy from you again.
But just to be clear, the problem isn't you -- the problem is how we're still taught to teach online.
While the science shows that humans simply can't cope with large amounts of information — we're quickly overwhelmed, will disengage & drop out — the online education industry is "in love" with information as it's ever been.
And that's why most training programs & online courses have a ~3% student success rate.
Now meet Xperiencify, the world's first fully gamified online course platform that creates a hyper-engaging "experience" for your students, so 10-30 TIMES MORE of them will finish your course, get results, and become raving, repeat-buying fans for life.
Instead of dropping out of your course, our unique gamification stack will create a course experience that will become the highlight of your student's day.
The fact is that most people buy online courses and never complete them.
In fact, it happens so often that it's almost a universal truth.
But what if your online course could be an addictive experience for your students (in a good way), and empower them to put DOWN Instagram and pick UP your life changing online course, digital training or training program?
Xperiencify's unique gamification stack of 10 creates hyper-engaged students and lower dropout rates, which makes it possible to generate up to 16 times higher repeat sales and a much higher course profitability than before.
Based on eLearning Industry reviews from the past 4 years
Company Size
Areas of Focus
Top Industries
Elearning
28%
Health, Wellness and Fitness
21%
Professional Training & Coaching
15%
Marketing and Advertising
6%
Design
3%
Other
27%
Pricing
Learn more about Xperiencify's pricing options, cost, and plans so you can make a well-informed, business-wise decision on the best software to use for organization.
Pricing Model
Free Trial
Subscription
License
Paid
Starting Price
49/mo
Free Trial
Yes
Launch plan - $49/mo Growth plan - $149/mo
Integrations
Learn more about Xperiencify's integration options.
API
Zapier
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Performance Overview
Overall Rating
90%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
Unsuited to using on a mobile device. It is unstable over a mobile network. It lacks functionality.
Jun 4, 2024
Overall Rating
32%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
I think it achieves the bare minimum in interaction design. It has significant flaws.
What do you dislike?
The lack of stability on a cellular network is a deal breaker. It makes it impossible to use on a mobile device. Even when I was on 50% network I got 'not connected to internet' error messages and lost data. I had to redraft several forum messages. There are some functions that don't display on a mobile phone view, e.g., the [new post] button in the forum. The lack of access to content until a time threshold is ridiculous. Learners need to access when it's convenient for them.
Xperiencify
—
Jun 4, 2024
From what I understand, this user had a connection that was so slow, inconsistent & unreliable that one could barely call it a connection. They were upset that it wasn't fast and performant under those conditions, but the fact is that *any* modern web app would struggle to work in such a situation. We have thousands of happy customers using our mobile app, and over mobile networks each and every day. Guess it's true that you can't keep of all the people happy all of the time.
Best platform to host your courses and incredible support’
Apr 14, 2023
Overall Rating
97%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
Many things but the gamification is an incredible feature. They are definitely a pioneer. The support is another incredible feature. They truly care about your success.
What do you dislike?
That sometimes there’s coding involved that I don’t understand (but so do other platforms!). So not much I dislike.
Gamification is the only thing I liked about this platform.
Sep 2, 2022
Overall Rating
33%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
Gamification is the only GOOD thing going for this platform but it fails at execution so it really doesn't even matter.
What do you dislike?
We signed up for Xperiencify and the first few weeks were great. After that, it was ALL downhill. I'm talking constant spinning wheels of death, 404 errors, they "accidentally" deleted my account which caused DOZENS of payments to fail (losing LOTS of money), the "cancel" button doesn't work for customers so they're emailing my help desk and we have to do it manually via stripe. I can't count how many ways I have lost time and money because of Xperiencify. Worst business decision I've ever made.
Xperiencify
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Sep 5, 2022
Oof. This one hurts mostly because it's true. When this user was with us we'd spent 3 months shipping new code w/o putting enough time into stability which caused problems. We immediately spent a month creating an auto-test framework so no part of our system could fail again. Sept 2022 we're fast, reliable, reported bugs are gone & we're shipping new features again. In software (and in life), when you fall short, I believe all you can do is take responsibility & work like hell to make it right.
It is amazing; there is nothing else like it out there that I've seen.
Jul 11, 2021
Overall Rating
97%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
The integration of gamification principles throughout the app. Ease of use to provide students with an exciting and motivating experience.
What do you dislike?
Waiting for updates! :-) Seriously, they have done a great job of rolling out the updates.
Game changer in the field of online courses. Love it
Jul 3, 2021
Overall Rating
74%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
Very easy to set up and use. Focus on Action which helps keep track, gamification and integration of the lessons
What do you dislike?
Would appreciate a bit more flexibility in design and organization of course materials. Definitely lacks a decent reporting feature
I appreciate the consideration and design that have gone into client engagement and retention
Jul 2, 2021
Overall Rating
80%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
The gamification functions and the ability to spur learners on through the features built into the platform
What do you dislike?
Inability to customize the page design and page layout (I believe that is being released soon though...)
It is a very simple and effective course content software that incorporates gamification features.
Jul 2, 2021
Overall Rating
99%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
I like its simplicity and the points system for completing certain tasks related to each of the training modules. This helps to keep the user engaged - personally I have added 42 daily pieces of training (one for each of the 6 weeks that my course lasts) and I know my users will appreciate this constant contact and interaction.
What do you dislike?
That the page builder is not integrated yet into the software, but it will be done very soon. So that is no longer an issue.
Engaging tool to entertain and reach students/customers
Jun 30, 2021
Overall Rating
82%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
Xperiencify allows for creativity and sustains engagement. It is easy to access, implement, tailor and start.
What do you dislike?
Cost, although it is a quality product. I am sure that once you are in business long enough, it more than pays for itself.
It's innovative, fun, and easy to use. I love all the automations that I can easily set up.
Jun 29, 2021
Overall Rating
98%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
I love all the gamification features that motivate students to take action, and the celebrations and automatic e-mails I can set up to reward progress in the online course.
What do you dislike?
The community aspect which is still in development. I don't have any other negative things to say. I 99% love it!
Motivates students to finish trainings, with positive rewards and dynamic content release.
Jun 28, 2021
Overall Rating
98%
Usefulness
Usability
Customer Experience
Likelihood to Recommend
What do you like best?
I like that the support is top notch, and improvements and additional features are being added consistently.
What do you dislike?
There are quite a few steps to set up a course initially, but it isn't difficult if you have basic computer skills and can understand and follow directions.
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