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Table of Contents
What are the most effective tips for Successful Learning Management System Implementation?
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  • Antonella Veccia
  • Asha Pandey
  • Bronya Benvin
  • Cheri Lockett Zubak
  • Christos Anthis
  • Clare Dygert
  • Deborah Decker Halvorson
  • Dianne Rees
  • Dr. Kelly Edmonds
  • Frances M Weber
  • Hadiya Nuriddin
  • Introduction
  • James R. Andersen (Jim)
  • Kenney Reynolds
  • Lila Azouz
  • Lisa (Pekrul) Lange
  • Lynn Lease
  • Manon Bourgeois
  • Melissa Bassett
  • Michael Hotrum
  • Rhea Stevens
  • Sharonne Joy Jacobs
  • Valerie A. Sunyak
  • William Allen Van Brunt
  • Yvonne Wade Sanchez
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How To Become An Instructional Designer
How To Become An Instructional Designer
8 Previous Article
Photo of Dianne Rees
by Dianne Rees U.S. Pharmacopeial Convention
10 Next Article
Photo of Frances Weber
by Frances Weber Oracle
Photo of Dr. Kelly Edmonds
by Dr. Kelly Edmonds
Instructional Designer & E-Learning Specialist at Wired Learning Designs
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9

What are the most effective uses/tips to become an Instructional Designer?

I’ve been delving into the online entrepreneurial world the last year and have noticed that everyone and their mother have an e-course. This is good in a way, as it increases the opportunity for informal learning and personal growth. However, many courses are a “hot mess” in that they do not consider the sequence of learning. That is, they don’t consider how to lay out learning segments or experiences that support how the brain works, how people learn or how adults develop naturally. Their content is just sort of pushed together and delivered. As a result, students are less than satisfied and feel they haven’t learned well enough for their money.

To be a good Instructional Designer, study how to create sequential, progressive learning that supports the students. Draw on popular and sound learning theories (i.e. adult learning theory, brain-based learning, experiential learning theory, etc.) to help you understand how to design effective education. I went away from following theoretical frameworks and got lost in my course development work. Now I can’t design without them. Simply put, they inform my designs, which are effective and consider the impact on learners.

Start with designing for offline learning then transfer it to online. Use the affordances of technology to (somewhat) replicate the in-person experience, such as capturing lectures in video, using audio for storytelling, facilitating group work in discussion forums, etc. And also recognize that web-based technology can offer more than an in-person course, such as providing more interactive content, personalized scaffolding, self-paced learning and active learning community. Envision what learners can do and build it.