Instructional Design Best Practices

The most thorough collection of Instructional Design Best Practices, presented by our top Instructional Design authors. Important information, tips, trends, new ideas and examples. Click to read our articles.

April 6, 2016

Explanation And Argument: Instructional Designers, Know The Difference

It’s the small things that make a big difference. Not knowing when a discussion is an explanation as opposed to an argument can have dire consequences. Knowing the difference between explanation and argument can radically change the outcome of an instructional session. And by argument I do not mean having a dispute, I mean laying out a reasoned explanation.
by Alex Terego
March 23, 2016

5 Steps Towards Empathic Instructional Design In Online Training

Putting yourself in the role of the corporate learner gives you the ability to sympathize with their needs and understand their motivations. This involves a healthy dose of good old-fashioned empathy. In this article, I’ll explore the Empathic Instructional Design process, which allows you to create learner-centric online training that focuses on the feelings and perspectives of your corporate audience.
by Christopher Pappas
March 23, 2016

Instructional Designers: May The Force Multiplier Be With You (Part 2)

There are two styles by which an enterprise can be managed, and two very different views of these styles by the participants: Top down and bottom up. Most enterprises are probably governed in a blend of these two styles, but it makes sense to understand the characteristics of both. In this article we will also examine which management style you need to implement in your team in order for it to become a kind of a force multiplier.
by Alex Terego
March 9, 2016

For Instructional Designers: Socratic Inquiry Version 2.0.

Sometimes the best way to make a point is by storytelling. This story is mine. And it is true. And I’m happy it happened to me. It should happen to everybody, and it doesn’t; and it’s my mission to remedy that. Here is some insight into developing critical thinking through Socratic Inquiry and why Instructional Designers should pay attention to such an approach.
by Alex Terego
March 4, 2016

Why Instructional Designers Must Teach Innovative Thinking

Bill Gates made these pronouncements recently in an interview: 1) “Artificial Intelligence is on a faster learning curve than human intelligence.” 2) “Artificial Intelligence will lead to labor substitution (lobs losses) for the next twenty years.” 3) “Innovation is the key to solving all problems.” It’s hard to argue with Bill. So, let’s connect the dots. What is the relationship between Instructional Design and innovative thinking?
by Alex Terego
February 28, 2016

Knowledge Mining: Instructional Designers Note That Data Is Not Knowledge, Just As Crude Oil Is Not Rocket Fuel

Today’s employees are knowledge miners. Because data are just that – data. Data has no intrinsic meaning or usefulness. Like buried coal or oil, it is inert; it is static, useless to us. It does, however, have enormous potential. In fact it has incalculable possibilities. And that is where Instructional Designers can play a crucial role. Let me explain.
by Alex Terego
February 27, 2016

Gamifying Instructional Design With Learning Battle Cards

Gamification has always been in, but there was no one to call it the name it now boasts. Games engage our attention; make us feel a bit like kids. Even “serious” games drive us to compete with one another. Same thing with Learning Battle Cards, which are currently being launched globally.
by Piotr Peszko