How 4 Industries Are Using Virtual Reality To Train Employees

How 4 Industries Are Using Virtual Reality To Train Employees

How 4 Industries Are Using Virtual Reality To Train Employees

Using Virtual Reality To Train Employees

Virtual Reality (VR) has taken the world by storm offering new and innovative ways to engage with customers. This success has filtered into businesses as executives realize the potential of this technology to enhance learning and development initiatives for a workforce.

Today’s employees value opportunities to learn in their role. In fact, for the millennial generation, 87% believe that professional development is important in a job while 59% value opportunities to learn and grow and take it into account when choosing to apply to a company.

The increasing availability and decreasing cost of VR presents organizations with the opportunity to stand out from the crowd when it comes to attracting and retaining staff. In this article, we will explore 4 industries using it successfully.

The Benefits Of VR

Before we explore the various industries using VR as a training tool, let’s look at the benefits it can present to staff.

So, what industries are taking advantage of this new immersive technology in their learning initiatives?

Virtual Reality In 4 Different Industries

1. Healthcare

In the healthcare sector, VR presents huge opportunities. At the first Virtual Reality and Healthcare Symposium earlier this year, technologists and Healthcare specialists came together to explore how VR can and is being used to train healthcare professionals to change lives and heal patients.

In collaboration with Case Western University, Microsoft used HoloLens to develop a training program that will revolutionize the way medical students can understand the anatomy of a body and see how parts relate to each other. The aim of the collaboration is to create a paradigm shift which according to Microsoft will help them prepare the next generation of doctors:

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In a hospital setting, VR technology MPathic is being used to teach med students how to break bad news to patients and their families. By using MPathic, students can learn efficient empathetic communication skills and discover how to interpret verbal and nonverbal cues from characters in a scenario, and respond with the most appropriate strategy.

Their responses include displaying facial expressions and emotions with real-time conversations. As a result of the VR training, students who have used MPathic felt more confident having such conversations.

2. Retail

In such a competitive sector it’s key to use all digital technologies to your advantage. In partnership with STRIVR -a company using VR to improve the performance of athletes, brands, and organizations- Walmart is using VR to train its employees in management and customer service.

Using an Oculus Rift headset and gaming PC, staff are trained in 360-degree video-based technology that includes on-screen cues that will prompt staff to make decisions based on real-world situations such as how to deal with Black Friday rush or customer service scenarios.

[Expansion] is something that we have talked about openly, that very well VR could be at every Walmart store in a couple years. You could imagine this area where there's a room in the back and there are three mobile headsets hanging on the wall, and employees have to go through continuing education every month, going through VR modules” - Derek Belch CEO, STRIVR

Based on the success of a pilot program, VR training will be in Walmart’s 200 academies in the US by the end of 2017 with the aim of training 150,000 employees each year.

3. Space

While other industries are now finding uses for VR as a training tool, one of the earliest adopters is NASA. With VR, astronauts are able to train in a way they never could before by practicing to complete tasks in an accurate, zero-G environment.

Specifically, NASA uses VR to train astronauts in the aspect of spacewalking - an action where the astronaut leaves a spaceship environment to perform an action like replacing a faulty module on a spacecraft. However, the problem with spacewalking is astronauts have no idea what to expect until they are actually doing it. By using VR, astronauts can get an idea of what they will experience and reduce the risks of errors.

Another development in NASA’s VR training includes collaborating with Microsoft. The project will utilize HoloLens to simplify communication between astronauts and ground staff. This would mean that astronauts can use this holographic technology for overlaying instructions, doing face-to-face communication, interacting remotely with co-workers, as well as maintaining an inventory.

4. Hospitality

More common industries, like hospitality, are also beginning to venture into VR territory. Take Honeygrow, a fast-casual chain that specializes in stir-fry and salads. Using VR it provides trainees with a tour of a Honeygrow location with the 360-degree view while employees listen to the company’s values from the Founder and CEO of the company.

With 17 locations in Pennsylvania, New Jersey, New York, and Delaware Honeygrow’s plan is to expand into new markets in Boston and Chicago. With so many new employees to both recruit and train in the next few months, the company feels strongly that VR training will do the trick.

By having only one standard orientation and training experience, the aim is that the message will be consistent throughout all stores.

Final Words

With such a wide range of uses for Virtual Reality training across industries, it seems certain that this technology will prove to be significant in the future and could transform the way employees learn and businesses develop talent. Take note of the way these 4 industries use VR and see how it could apply to your learning programs.

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