Gamification Design Techniques To Supercharge Employee Engagement In The Hybrid Workplace

Gamification Design Techniques That Boost Employee Engagement

Gamification Design Techniques That Boost Employee Engagement

Why Is There A Disconnect Between Learners And The Way Training Courses Are Designed?

Traditionally, because of the time and distance gaps among trainers, learners and content, eLearning has always had an “engagement challenge.” With the broader evolution of hybrid workplaces, those challenges, however, have expanded. Work-from-home (WFH) mandates have introduced more “learner disconnect” issues, adding to the engagement challenge.

Many eLearning programs are function-focused—they’re designed around a specific set of learning objectives—rather than learner-focused. This narrow focus further precipitates learner disengagement since it doesn’t provide virtual learners with the full scope of learning experiences they crave. The limited-focus approach also falls short on course design, which fails to sufficiently stimulate, challenge, engage, and excite the learner.

How Does Gamification Drive Learner Engagement?

In a hybrid workplace, where there are already plenty of non-work-related distractions in the environment, learners are easily disengaged when presented with run-of-the-mill training courses.

That’s why more L&D professionals are turning to game-based and gamified learning to drive engagement. Here’s why:

These characteristics compel virtual learners, even those in a hybrid workplace, to persist with game-based learning. This results in higher engagement when compared to non-gaming learning content.

How Does A Well-Designed Gamification Program Improve Learner Proficiency And Business Performance?

To illustrate the importance of good gamification design, we’ll refer to a contemporary commercial behavioral model (called the Hook Model, developed by entrepreneur, author, and behavioral economist Nir Eyal), which many app developers have adopted [1]. The model helps describe how well-designed gamification programs improve learner engagement, which then translates to higher performing employees.

Here’s how the 4-phased Hook Model works in relation to gamified learning:

  1. A well-planned gamification design addresses a “trigger,” creating awareness for the learner to embrace the course, training program, or learning module. For example, “The new HR system goes live next month…be prepared to use it effectively!”
  2. It incentivizes the learner to go into action, which typically encourages them to engage with the course to satisfy the initial trigger. For example, “Have fun mastering new features, and learn how to enter your weekly time cards in just three minutes!”
  3. Learners are rewarded throughout the “game,” in recognition of their performance. For example, you can publish the names of employees who complete all modules, the highest-scoring employee, etc.
  4. Continued outreach and communication with the learner keeps them coming back for more, resulting in entrenched learning behavior. For example, “Don’t enter your time cards anymore, new features now allow you to scan seven days of data in two minutes!”

In summary, like many gaming apps, communication, motivation, recognition, and compulsion are what hooks learners to embrace gamified learning. As the learner travels through this personal learning path, they form a habit of learning new skills and traits. This engrains learner proficiency on the job and contributes to the overall business performance.

What Gamification Design Techniques Can You Adopt To Engage And Energize Your Learners?

1. Personalization: Elements That Enable Learners To Create An Identity For Themselves Within The Game

2. The Storyline: Elements That Encourage Learners To Spend Time On The Learning Material

3. Motivation Drivers: Elements That Show Progress And Development

4. Accomplishments: Elements That Show What Learners Have Achieved

5. Social Drivers

Parting Thoughts

The hybridization of today’s workforce has caused major challenges for eLearning designers. Traditionally developed training content doesn’t energize and engage learners. To overcome those barriers, L&D teams can focus on leveraging game-based learning, with better gamification design techniques. I hope the gamification design techniques discussed in this article will help you achieve those objectives. Meanwhile, if you have any specific queries, do contact me or leave a comment below.

References:

[1] The Hook Model: How to Manufacture Desire in 4 Steps

[2] Strategies to Enhance the Impact of Storytelling in eLearning – Featuring 3 Examples

[3] How to Use a Learning and Performance Ecosystem for Employee Development – Featuring a 4-Step Guide

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