Gamification Statistics

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The Top Gamification Statistics And Facts For 2015 You Need To Know

The Top Gamification Statistics And Facts For 2015 You Need To Know

The eLearning industry is changing, which means that it's time to reflect and look forward to what the future holds for the world of eLearning. In this article, I’ll share some important Gamification Statistics and Facts for 2015. These statistics and facts depict the significant changes in the gamification market, learners’ preferences, and gamification effectiveness on adult learning, that all eLearning professionals should know.

Gamification in HR

The Power of Gamification in HR

“You have to learn the rules of the game. And then you have to play better than anyone else.” - Albert Einstein

So it’s all about the game. We have been gaming since childhood, with scrabble, cop-thief, monopoly etc, and that’s how we have learnt the basic concepts of life. And now based on the similar notion, the new management fad co-relates GAMIFICATION and HR. Yes, you read it right!

Gamification At Work What Employees Really Think

Gamification At Work: What Employees Really Think

Prominent case studies on employee engagement and gamification leave out one important factor: how do the employees feel about using engagement software? In the flurry of gamification hype – some of which is warranted and some of which is unfounded – the perspective of employees is constantly missing from the discussion. A recent survey revealed their thoughts.

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