Central theme of eLSE 2016 is eLearning Vision 2020!
eLSE 2016 is the 12th eLearning and Software for Education Conference. The purpose of the annual international scientific conference on "eLearning and software for education" is to enable the academia, research, and corporate entities to boost the potential of the technology enhanced learning environments, by providing a forum for exchange of ideas, research outcomes, business case and technical achievements. Academics, independent scholars, researchers and students from all around the world are invited to meet, exchange ideas and discuss issues concerning all fields of Education.
The conference is particularly focused, but not limited to the following panels:
eLearning Vision 2020 versus Learning evolution- perspective on design, development, and deployment.
eEducation and eTraining challenges and trends for Crisis Management and the Security and Defence domains.
Pedagogy and psychology in new learning environments.
Technological innovations in eLearning.
Best practice in online education and training.
Social, cultural and ethical dimensions of eLearning.
Serious Games and gamification.
eLSE 2016 Topics
New trends in learning
- Mobile learning and mobility
- Project based education by multitouch
- Augmented reality impact on learning and training
- Haptic technology in training
Computer science and education
- Cloud computing
- Knowledge database / knowledge management system
- Learning Content Management System
- Artificial Inteligence
Pedagogy and psychology in new learning environments
- eLearning curriculum transformations
- Development issues
- Understanding, mapping and exploring pedagogy
- Virtual classroom evolution
Elearning business case
- Build the new eLearning system in academia/corporate
- Challenges in eLearning system development
- Social media/social networking
e-content/instructional design
- Course design
- Authoring tools for e-content
- Outcomes of the multimedia projects
- E-content strategies
- Evaluation and assesment
Management, strategies and policy
- E-learning system architecture
- Copyright and ownership issues
- Costs and Resource (ROI and TCO)
Corporate e-learning/ e-training
- E-learning for defence, security and crises management
- Life Long Learning
- Jobs development and new skills
- Drill and competencies
Research in e-learning
- Results of interdisciplinary research programs
- Evolution of eLearning Technologies
- Transformation of learning and cognitive styles
International Review of Virtual Learning Environments - Modeling and simulation in ADL
- Best practices in ADL
- Repositories and sequencing issues
- ADL Learning Environment
Serious games
- Serious Games Esentials
- Serious Games Design and Development
- Games creation: Magic of Serious Games
- Case studies: Games in the classroom
eLearning Security
- Protecting Content
- Cryptography
- Plagiarism Detection and Prevention
- DRM for eLearning courses
- Authentication and Auditing
- Security Risk Analysis; Access Control
The 12th eLearning and Software for Education Conference - eLSE 2016 - will be held in Bucharest on April 21-22, 2016.