Published: September 27, 2016

G-Cube Named In The Top 20 Gamification Companies By

G-Cube is named in the annual list of Best Gamification Companies published by


Gireesh Sharma

[email protected]


G-Cube In The Top 20 Gamification Companies List

G-Cube is named in the annual list of Best Gamification Companies published by TrainingIndustry. This is a prestigious win as Gamification of Learning is clearly emerging as a top trend of the e-learning industry. G-Cube has been included in the list for the third consecutive year.

TrainingIndustry is a global organization that recognizes top-achievers in the world of organizational training. It represents upcoming players in the industry, who show an outstanding promise and a commitment to improve learning through technology.

G-Cube’s capabilities in the field of developing learning games have been varied and prolific. From creating custom-built games to aligning game mechanics to enhance learning solutions and infusing game-based learning in Learning Management Solutions – we do it all. Our proprietary LMS – WiZDOM has also been fortified with gamification elements that provide our clients multiple opportunities of including gaming mechanics into learning.

Manish Gupta, CEO G-Cube, says, ‘We believe that Gamification of Learning is an impactful way of e-learning delivery – either through Learning Games or Gamification of the learning platform itself. Training and learning industry is clearly moving towards game-based way of learning. We draw immense inspiration from this prestigious award to continue to strive for excellence in the field of Gamification and newer ways of learning for modern corporate learners.’

About Us

G-Cube Solutions is a leading CMMi Level 3 e-learning products and services company – with a global delivery and support footprint. Over the last decade, G-Cube has helped hundreds of customers worldwide and across diverse domains. G-Cube has won various industry awards, such as the Deloitte Tech Fast 50 India Award for the last five years, multiple Brandon Hall Awards for Excellence in Learning and Technology, the NASSCOM Emerge 50 Award, and multiple Apex Awards for Publication Excellence.

Resource: G-Cube Features In Training Industry Inc's Top 20 Gamification Companies