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The Key To Innovation In Educational Technology

The Key To Innovation In Educational Technology

Educational technology companies face a unique challenge in finding ways to innovate: their products don’t have to work in order to succeed.

In fact, many educational products don’t work, yet they still sell and even find passionate proponents. Plenty of ideas in education drift along, find purchase with the right crowd, and as long as they present a more engaging method of learning than traditional schooling, are hailed as innovative. Learn more from Grovo!

Is Your e-Learning Getting Results?

Data’s Dirty Secret: Is Your e-Learning Getting Results?

According to Jack Welch, the former CEO of General Electric, “An organization's ability to learn and translate that learning into action is the ultimate competitive advantage.” Is your e-Learning getting results? Well, first let’s talk about what kind of results you’re looking for. Ultimately, e-Learning isn’t just about reducing the cost of training—although that’s a nice benefit too! e-Learning is about driving business results by improving employee knowledge and performance.

Implementation Of The Experience API Within The SOFAD Author Environment

Implementation Of The Experience API Within The SOFAD Author Environment

This experimentation was conducted in the course of the regular activities of GTN-Québec, with the technical support of the SOFAD IT team. The purpose of the experimentation is to make recommendations available to the education community on the implementation of this new standard in the online learning field. The following lines briefly present the approach taken for implementation of the xAPI specification within our author environment. We first explain why we decided to design our own plugin (SOFAD/author). We describe the limitations we encountered with SCORM. We show how the implementation of xAPI in our authoring environment allowed us to solve the limitations encountered with SCORM. We identify some possible issues and constraints with this new standard. Finally, we propose some recommendations.

Gaming Design For Elearning

Gaming Design For eLearning

Gamification is the buzz word in eLearning at the moment, but of course, you don’t want to gamify eLearning for the sake of it. In this post, you’ll explore the principles underpinning good gaming design for eLearning, and set out an eight point checklist to help you create better, gamified learning.

Helping Learners Get The Most Out Of Online Discussions

Helping Learners Get The Most Out Of Online Discussions

Online discussions are the lifeblood of an online class. Without rich, ongoing discussions, learning is minimized. However, many online courses don’t help online learners understand how to post a new idea or response; the types of communications or posts that contribute to learning or share examples of good posts. As a result, online learners are often left to their own devices with many online discussions stalling or sinking to a level of mediocrity.