Instructional Design

The concept of Instructional Design. Models, theories, trends, pitfalls, and anything you need to know, written from our Instructional Design experts.

October 25, 2016

How To Design To Help Working Memory, Part 1

When working on a project, it’s super helpful to understand and work within the project’s real needs and constraints. For example, when buying a car, knowing your finances and true needs will help you take into account what you can afford (including total cost of ownership) as well as what you really need. This thinking leads to better decisions. Because it’s often not possible to have everything, knowing what your client values most (for example, ease of updating and reduced costs for support) and what the audience most needs (for example, a quick start on basic tasks) helps you prioritize what you build and how you build it. Here is how to design to help working memory and offer more effective learning experience to your learners.
by Patti Shank, PhD
September 30, 2016

6 Tips On How To Start Planning eLearning Courses

Paul J. Meyer put it brilliantly when he said: “Productivity is never an accident. It is always the result of a commitment to excellence, intelligent planning, and focused effort.” Careful planning has the power to transform ideas into reality. More importantly, it can make your eLearning experiences more organized and effective. In this article, I’ll share 6 top tips on how to start planning your next eLearning course.
by Vinod Choudhary
September 28, 2016

The Design Thinking Process In Instructional Design

Design thinking is a prototype driven, iterative method of creative resolution of problems characterized by human-centered approach. The nature of the design thinking process is collaborative and playful. Let's take a look at some tools which help to merge design thinking with Instructional Design.
by Marek Hyla
September 23, 2016

Leveraging Gagné's Nine Events Of Instruction

Robert Gagné put forward a unique set of events to help Instructional Designers create effective learning materials. His nine-event based system uses a behaviorist approach to guide Instructional Designers on creating content that can accomplish specific learning objectives set for learners. As eLearning content designers, you can leverage Gagne’s Nine Events Of Instruction to produce highly engaging and motivational courses. Here are some thoughts and guidelines on how you can achieve that.
by Marina Arshavskiy