Articles

February 19, 2016

Utilizing Open Educational Resources To Advance Online Learning In Sub-Saharan Africa

In many schools and institutions of higher learning across Sub-Saharan Africa students lack access to quality academic resources and teachers also lack access to teaching resources. Open Educational Resources (OER) are the ideal tool to leverage on the affordances of technology and the insights of online learning to reduce the inequalities in the Sub-Saharan African countries’ education systems.
by Danai Nhando
February 18, 2016

Responsive Design In Mobile Learning: 5 Reasons To Develop Mobile-Friendly Online Courses

All of the statistics point to the fact that mobile device usage is on the rise. According to research conducted by Smart Insights, Internet users in the United States spend roughly 2.8 hours a day accessing digital media on their mobile devices. In comparison, this figure drops to 2.4 hours per day on desktop computers. What does this mean? Tablets and smartphones are now the go-to sources for information, and eLearning professionals should be focused on mobile-friendly online courses. In this article, I’ll share the basics and benefits of using responsive design to develop mobile learning experiences.
by Christopher Pappas
February 18, 2016

Calculating ROI: Just Tick The Training Box

Too often with IT projects a great deal of work is put into the business case to get the initiative off the ground. However, as the project progresses and time pressures impact, too often training is either not thought about in respect of the implementation or it is executed poorly. IT teams need to engage with training experts early, in order to get innovative input to how training can be delivered both at project launch and supported as the platform moves into an operational BAU mode.
by Phil Hoyle
February 17, 2016

How Health Behavior Theory Can Inform Instructional Design

Smoking, unhealthy eating, and excess drinking all represent risks to our long term health, yet they are commonplace in today’s society. These are just a few examples of common behaviors that are counterproductive to individuals’ long term health. Given this paradox, researchers have developed theories to attempt to explain these behaviors and how best to change them. One of these is the Health Behavior Theory (HBT).
by Adam Gavarkovs
February 17, 2016 | Sponsored

6 Steps To Create Serious Games With ITyStudio

Text-based eLearning modules, or how to get your employees bored and underperforming, while making trainers / employers frustrated. This is when «Learning by doing» comes into play; thanks to serious games, you can create engaging training modules. You might be wondering: «Ok great, but how do we do to create serious games? Is it another complex solution that will require a lot of efforts and money from our side?» Well, if you think so, keep reading. In this article, we will breakdown how you can develop your first serious games quickly and easily, using an authoring tool called ITyStudio.
by Yann Teyssier