Articles

July 22, 2014

The Rise of Competency-Based Education

Higher education is currently experiencing what is arguably the most extreme period of change of its entire history. Although over the past centuries, higher education has progressively become available to larger numbers of people, what goes on in the classroom has largely remained the same. Professors stand in front of classrooms and give lectures, sometimes to hundreds or even thousands of students, who are expected to absorb it all and then apply their knowledge to writing papers and taking tests.
by Sameer Bhatia
July 21, 2014

5 Tips for Designing E-learning for Adults with Low Education Levels

When designing e-learning for adult learner populations with low education levels, it’s essential to consider all the instructional design and multimedia elements, and how they work together to support this unique audience’s learning. Here we have compiled five tips from a recent project to help you create effective e-learning courses for ESL and similar learners.
by Catherine Davis
July 17, 2014

Using The Employee Engagement Funnel and Gamification For Business Transformation

Gamification should take center stage in driving the employee engagement funnel. Gamification is going through a process that is making it richer and better suited to make sustainable change in enterprises. This new era of enterprise gamification goes beyond badges and leaderboards and using compelling game mechanics such as narratives. This is a first post of three on the employee engagement funnel. The next posts will discuss gamifying lead generation program and how to optimize the transition inside the funnel.
by Gal Rimon