Game-Based Learning

Who doesn’t love some friendly competition, even with themselves?! Find out what game-based learning is and how it can spice things up in your eLearning course.

October 27, 2015

An Introduction To Multi-Device eLearning Games

eLearning games are a great way to boost engagement with your learners, but with the growing need for multi-device friendly courses, how can you make sure your eLearning games are accessible for everyone? This introduction gives you the best options for developing gamification elements and eLearning games which work on any device.
by Alan Bourne
October 23, 2015

Learning Battle Cards On My Desk! At Last!

I am happy and proud. 4 years of our work on the Learning Battle Cards project has just concluded. In the final stage of it we have just printed out the first batch of cards in the biggest Polish playing cards publishing house (Trefl). Here is a short story of mutual effort which let us to celebrate this moment.
by Marek Hyla
October 6, 2015

6 Killer Examples Of Gamification In eLearning

Gamification in eLearning is fast emerging as an effective technique to engage learners. It has found its place under the sun for serious learning (that is, meeting specified learning outcomes). In this article, I will share 6 examples that outline how we have created immersive learning experiences using gamification for varied training needs like induction and onboarding, professional skills enhancement, compliance, soft skills enhancement, and behavioral change programs.
by Asha Pandey
October 1, 2015

Gamification And Game Based Learning: Yes, They Are Different!

Gamification and game based Learning (GBL) are both very popular trends in corporate learning now. The benefits of games are evident in training and learning; not only at the K-12 level, but in corporate circles as well. But both terms, gamification and game based Learning, cannot be used interchangeably. They’re not the same thing and it is important to realize the difference.
by Heena Nanda
August 28, 2015

23 Effective Uses Of Gamification In Learning: Part 1

Promoting interactivity and increasing learners’ engagement, desire for achievement, and motivation are the goals of any eLearning professional. You can have all that by gamifying your eLearning course material. In this article, I'll share 23 powerful uses of gamification in Learning to show you how gamification cannot only enhance the learning experience, but also make it refreshingly colorful and appealing. This article will be presented in 2 parts.
by Christopher Pappas
August 20, 2015

3 Mistakes You’re Making With Gamification In Business

Gamification in business—whether you’re designing a training program or you’re trying to motivate employees in a specific way—can be extremely successful. But even though it’s a popular learning and development trend, gamification can fail if you don’t use it correctly. Knowing a few of the most common mistakes can help you avoid errors when using gamification at your organization.
by Christie Wroten
August 18, 2015

Gamification Of Learning Design: How To Use Learning Battle Cards?

Since we published an article about Learning Battle Cards on eLearningIndustry.com we have been asked by several people how we are using this tool. As the main idea of Learning Battle Cards is to boost creativity in the Training and Development field I assume that all users will find their own ways of utilizing them. Here is a short story describing my experiences and ways of playing with the product.
by Marek Hyla
August 17, 2015

Simulations And Games: Making Learning Fun!

Regardless of our age, playing with simulators (e.g. stock market investment, driving or flight simulators) and games (Starcraft, Hearts of Iron, World of Warcraft) always puts us on the path to learning and experiencing new things. That is because if our objective is to “win” the game, then we need to explore and learn the “system” in order to beat it. That is exactly what Game-Based Learning (GBL) is all about. In this article I will cover the types of game-based learning as well as the benefits of simulations and games. In addition, I will mention some of the tools that can be used to build eLearning games and simulations. Lastly, I will discuss how you can incorporate “gamification” into your eLearning content.
by Marina Arshavskiy
July 28, 2015

Learnification Of Gaming

Gamification of learning is a well known concept; we use artifacts known from games to motivate people to learn. In this article I would like to discuss a contradictory idea: Learnification of gaming. Thinking about it I am wondering how we can better use games for by-the-way learning.
by Marek Hyla